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July 3, 2008
AMD 780G/780V/740G Integrated Socket AM2+ Chipsets

Hybrid CrossFire and High-Definition video.

July 2, 2008
AMD Phenom X4 In Real-Life Applications

How memory speed affects CPU performance.

June 28, 2008
Corsair Dominator DDR2-1142 (PC2-9136) 4GB Kit

High capacity, high frequency and Green design.

June 27, 2008
Foxconn GeForce 9800 GTX / GX2 2x512MB

Reference cards in nice boxes.

June 26, 2008
NVIDIA GeForce GTX 260 896MB

What does it offer for 399 USD?

June 25, 2008
AMD Phenom X3 8750

Stakes on the odd.

June 23, 2008
NVIDIA nForce 790i and Intel X48 Chipsets

Transition to DDR3, 1600 MHz FSB support, fully-fledged PCI-E 2.0.

NVIDIA GeForce GTX 280 1024MB

Will it outperform 9800 GX2? (Updated: now also with synthetic test results.)

June 17, 2008
x64 CPU Performance Testing Methodology

Version 3.0.

June 16, 2008
i3DSpeed, May 2008

Added test results for 2 x GeForce 9800 GX2 Quad SLI.

More articles »

April 2002 3Digest - NVIDIA GeForce2 Ti Golden Sample 64 MBytes 4 ns

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By Andrey Vorobiev

This chip is presented by Gainward GeForce2 Ti/500 XP Golden Sample 64 MBytes, AGP videocard.

Features:

  • NVIDIA GeForce2 Ti chip, 270 MHz clock rate;
  • 64 MBytes DDR SDRAM memory in eight Hynix 4ns microchips, 250 (500) MHz clock rate in Turbo mode, 128-bit bus;
  • Peak fill rate in the multitexturing mode is 1080 megapixels/sec and 2160 megatexels/sec.

GeForce2 GTS was released in the spring of the year 2000, causing the squall of criticism due to relatively slow 166 MHz DDR memory already used in GeForce256. The GPU itself was considerably improved (one more texture module per pipeline, increased 200 MHz clock rate), but the memory bandwidth was insufficient. The fall of the same year brought the improved version of GeForce2 GTS called GeForce2 Pro. It differed from its brother with the faster 200 MHz memory. Certainly, the 32-bit color perfomance was significantly improved, but still 200 (400) MHz was not enough to show the full potential.

But the development of GeForce2 line was abruptly stopped after the release of GeForce3 with the strong memory optimization and without such a high RAM bandwidth requirement. GeForce2 Pro was finished with the release of GeForce2 Ti, putting the end of GeForce2 family. These cards currently get cheaper and cheaper, already costing less than $100. Moreover, the release of GeForce4 MX is called to finish the remnants of GeForce2 off. However there is still such a huge amount of these cards - both GeForce2 Pro, and GeForce2 Ti. So they'll remain in the market for a long time. They either replace GeForce2 MX400 if their price drops, or die. And we think that even the fast solutions from Gainward can't help the situation.

Overclocks to 320/255 (510) MHz.

For the 10th of April 2002 the latest drivers from NVIDIA are 28.32 for Windows 9x/ME and 28.32, 28.35, 28.80 for Windows XP. As the drivers differences are equal for all GeForce2 GTS/Pro/Ultra/Ti cards, there's no sense in comparing drivers separately for each of these cards. See NVIDIA GeForce2 Ti 64 MBytes 5ns section for more information about drivers.

And now I want to attract your attention to another important 3D feature - filtering. As many of you know, all chipsets support bilinear filtering that is an important instrument in MIP-mapping, some chipsets support trilinear filtering (true, not the approximation) and only few support anisotropic filtering.

Due to the fact that GeForce2 and GeForce3 do support anisotropic filtering, I recommend you to pay attention to the article concerning this feature.

You can compare screenshots with reference ones (NVIDIA GeForce3).

Games / Cards 1 2 3 4 5 6
NVIDIA GeForce2
NVIDIA GeForce3

Games / Cards 7 8 9 10 11 12
NVIDIA GeForce2
NVIDIA GeForce3

Games / Cards 13 14 15 16 17 18
NVIDIA GeForce2 -
NVIDIA GeForce3

Games / Cards 19 20 21 22 23 24
NVIDIA GeForce2 - -
NVIDIA GeForce3

Games / Cards 25 26 27 28 29 30
NVIDIA GeForce2
NVIDIA GeForce3

Game list:

  • 1. Return to Castle Wolfenstein
  • 2. Unreal2 - for GeForce cards, Unreal - for all other
  • 3. Comanche4
  • 4. No One Lives Forever
  • 5. Serious Sam
  • 6. Colin McRAE Rally2
  • 7. American McGee's Alice
  • 8. Mercedes Benz Truck Racing
  • 9. Sacrifice
  • 10. F.A.K.K. 2
  • 11. Need For Speed V (Porshe 2000)
  • 12. Real MYST
  • 13. Blade of Darkness
  • 14. Giants
  • 15. 3DMark2001: Game1
  • 16. 3DMark2001: Game2
  • 17. 3DMark2001: Game3
  • 18. 3DMark2001: Game4
  • 19. 3DMark2001: Dot3
  • 20. 3DMark2001: EMBM
  • 21. 3DMark2001: Vertex Shaders
  • 22. 3DMark2001: Pixel Shaders
  • 23. Black & White
  • 24. Undying
  • 25. Command and Conquer: Renegade
  • 26. Max Payne
  • 27. AquaNox
  • 28. Serious Sam II
  • 29. IL2: Shturmovik
  • 30. MoHAA

2D quality is very high. Soaping effects can be seen only on some low-quality monitors in 1600x1200x75-85 Hz. But there are some low-quality cards present that give soaping effect on good monitors at 1600x1200. And I shall mark that 6.* version drivers are not compatible with the software for sound cards based on Yamaha processor, as well as with SoftXG100 software synthesizer. Start or Close Window buttons can be spoiled by some "garbage" in 2D mode.



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