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July 29, 2008
Low-End Single/Dual-Core CPUs: Leisurely ComputingTest results of four low-end CPUs from Intel and AMD. July 28, 2008
Top Dual/Quad-Core CPUs: Enticing HeightsTest results of four top processors from Intel and AMD. July 23, 2008
Conroe vs. Wolfdale: To the LimitTest results of Core 2 Duo E6550, E6850, E8200 and E8500. Lower- and Higher-End Phenom X3/X4 ProcessorsOn the background of Core 2 Duo E4x00 series. July 17, 2008
i3DSpeed, June 2008Added test results for GeForce GTX 260/280/SLI, RADEON HD 4850/4870. July 15, 2008
ATI RADEON HD 4870 X2 (R700) 2x1024MB PreviewA serious threat to NVIDIA. July 14, 2008
ATI RADEON HD 4870 512MBConsolidating market success. July 10, 2008
ATI RADEON 4850 512MB2.5 times the shaders on the example of 4 graphics cards. July 8, 2008
ECS A740GM-A Motherboard on AMD 740G ChipsetWhat an entry-level intergrated board should be? GeForce 9600 GT TripletSome very interesting and original products from Gainward and Forsa. |
This chip is presented by ELSA ErazorX DVI 32 MBytes, AGP videocard. Features:
Wasn't tweaked due to more productive version based on NVIDIA GeForce256 DDR. Cards based on GeForce256 GPU with SDR memory have appeared in the Fall'99, being that time the first accelerator to have built-in geometrical coprocessor, providing the hardware coordinate transformation and lighting under condition of game's Hardware T&L support. Nowadays it's the basic level accelerator and the lowest in the NVIDIA's GPU line. Such cards are not manufactured anymore and the sales are held to get rid of the remaining supplies. These cards are almost replaced by new GeForce2 MX. For the 20th of March '2001 the latest drivers versions from NVIDIA are 6.88, 7.56, 10.70, 10.80 and 11.00. As prices for these cards have fallen below $120, we tested them not on PIII-1000 MHz testbed, but on the PIII-600 MHz one. Below are diagrams of perfomance estimation with previous drivers versions.
You can see that change to 5.* drivers gave good productivity boost. 6.* versions showed good results. I want readers to note 7.16 and 7.17 version drivers, they are just "raw" and can't functions properly even on beta level. Direct3D games show big speed falloff along with lots of visual artefacts. 6.66 and 6.67 versions are shipped with NVCPL.DLL that "doesn't know magic Coolbits variable" that makes it impossible to tune frequencies and VSync for D3D in the display settings. 10.* version showed slight perfomance falloffs in Direct3D. I chose 7.56 version for further testing, estimating of 3D-quality and also for calculating usability coefficients. I advise you to read about S3TC influence on speed and perfomance, because S3TC realization in OpenGL is important nowadays, and it shows good results. There are no 3D quality problems in any games. You can compare screenshots to the left (this card) with those to the right (NVIDIA GeForce3). Quake3: Unreal: Unreal Tournament: No One Lives Forever: Serious Sam: Colin McRAE Rally2: American McGee's Alice: Mercedes Benz Truck Racing: Sacrifice: FAKK2: Need For Speed 5 (Porshe 2000): Real MYST: Blade of Darkness: Giants: 3DMark2001 Pro, GAME1: 3DMark2001 Pro, GAME2: 3DMark2001 Pro, GAME3: 3DMark2001 Pro, Vertex Shaders: 2D quality is good enough. Only in 1600x1200 you can
see some "soaping" effects on some monitors. The majority
of users will be satisfied. And I shall mark that 6.* version drivers
are not compatible with the software for sound cards based on Yamaha
processor, as well as with SoftXG100 software synthesizer. Start
or Close Window buttons can be spoiled by some "garbage"
in 2D mode.
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August 6, 2008
August 1, 2008
Realtek ALC1200 Digit-Life - Low-End Single/Dual-Core CPUs: Leisurely Computing Digit-Life - Top Dual/Quad-Core CPUs: Enticing Heights Soundcard for the Digital DJ some problem with d-link switch.
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