Digit-Life :: Computer Hardware In Detail
  Articles Subscribe to the reviews RSS feed  Subscribe to reviews via Feedburner  Subscribe to reviews by e-mail
July 17, 2008
i3DSpeed, June 2008

Added test results for GeForce GTX 260/280/SLI, RADEON HD 4850/4870.

July 15, 2008
ATI RADEON HD 4870 X2 (R700) 2x1024MB Preview

A serious threat to NVIDIA.

July 14, 2008
ATI RADEON HD 4870 512MB

Consolidating market success.

July 10, 2008
ATI RADEON 4850 512MB

2.5 times the shaders on the example of 4 graphics cards.

July 8, 2008
ECS A740GM-A Motherboard on AMD 740G Chipset

What an entry-level intergrated board should be?

GeForce 9600 GT Triplet

Some very interesting and original products from Gainward and Forsa.

July 7, 2008
XFX nForce 790i Ultra 3-Way SLI and Zotac nForce 790i-Supreme

Two motherboards on NVIDIA nForce 790i Ultra SLI chipset.

July 3, 2008
AMD 780G/780V/740G Integrated Socket AM2+ Chipsets

Hybrid CrossFire and High-Definition video.

July 2, 2008
AMD Phenom X4 In Real-Life Applications

How memory speed affects CPU performance.

June 28, 2008
Corsair Dominator DDR2-1142 (PC2-9136) 4GB Kit

High capacity, high frequency and Green design.

More articles »

September'2001 3Digest
NVIDIA Riva TNT2

Discuss in our forumDiscuss


Leave your commentComment


By Andrey Vorobiev

This chip is presented by Hercules Dynamite TNT2Ultra 32 MBytes, AGP videocard (legendary last product of Hercules Computer - Dynamite TNT2 Ultra that works on higher clock rates than others of the type. Hercules Computer went bankrupt and was bought by Guillemot due to production of this card).

Features:

  • NVIDIA Riva TNT2Ultra chip, clock rate lowered down to 125 MHz;
  • 32 MBytes SDRAM memory in 16 Hyundai 5.5ns microchips, clock rate lowered down to 150 MHz, 128-bit bus;
  • Peak speed of scene drawing in multitexturing mode is 125 megapixels/sec and 250 megatexels/sec.

Wasn't tweaked due to official version that works on higher clock rates (NVIDIA Riva TNT2 Ultra).

Exactly 2 years ago in hard business battles between NVIDIA, 3dfx and Matrox, Riva TNT2 based cards have appeared. Actually they were just tweked Riva TNTs as the architechture had remained the same: two rendering pipelines with 1 texture module per each, so actually 1 pipeline with 2 TMUs (pipelines combine in the multitexturing mode). This chip is rather old, it doesn't support all new features such as anisotropy, cubic and relief texturing, etc. It also lacks the real trilinear filtering (it can be enabled for the price of half the perfomance). There are almost no cards based on this chip as they were replaced by Riva TNT2Pro and Riva TNT2Ultra.

For the 20th of March '2001 the latest drivers versions from NVIDIA are 6.88, 7.56, 10.70, 10.80 and 11.00.

As you see old 2.* drivers work very good with this card. Pay attention to falloffs with 6.* (6.11, 6.16, 6.18, 6.20) versions. I talked about speed boost with 6.26 version drivers but there was just a bug in other versions. Now it's fixed. I want readers to note 7.* drivers, they are just "raw" and can't functions properly even on beta level. Quake3 and other OpenGL applications doesn't run at all, and D3D games show big speed falloff. 10.* version showed slight perfomance falloffs in Direct3D. I chose 7.56 version for further testing, estimating of 3D-quality and also for calculating usability coefficients.

There are not so many problems with 3D graphics in old games, but new ones like Giants cause bunches of artefacts to show up:

And trilinear approximation instead of true trilinear filtering lowers the card's rating (you can see this approximation on the shots above - take a look at the sandy soil). Below are shots taken on this card (to the left) and on NVIDIA GeForce3 (to the right).

Quake3:

Unreal:

Unreal Tournament:

No One Lives Forever:

Serious Sam:

Colin McRAE Rally2:

American McGee's Alice:

Mercedes Benz Truck Racing:

Sacrifice:

FAKK2:

Need For Speed 5 (Porshe 2000):

Real MYST:

Blade of Darkness:

Giants:

3DMark2001 Pro, GAME1:

3DMark2001 Pro, GAME2:

3DMark2001 Pro, GAME3:

3DMark2001 Pro, Vertex Shaders:

This card has fair to good 2D quality. There are "soaping" effects in resolutions of and higher than 1280x1024. There are many videocards based on TNT2/TNT2-A/TNT2Ultra chipsets with not so fair 2D quality therefore given material can't prove the opinion that all Riva TNT2 based cards have good 2D.



Discuss in our forumDiscuss    Leave your commentComment


Comments

Report bugs   Register       


  Total: 0

Platform & Cooling · Graphics Cards · Multimedia & ProAudio · Notebooks & Handhelds · Other Devices · Shopping


Advertise With Us · About Us · Affiliates · Forum


Copyright © 1997—2008: Byrds Research & Publishing Ltd. All rights reserved.
Design by Explosion & Artem Pavlenko. Programming by Sergey Anokhin.