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July 29, 2008
Low-End Single/Dual-Core CPUs: Leisurely ComputingTest results of four low-end CPUs from Intel and AMD. July 28, 2008
Top Dual/Quad-Core CPUs: Enticing HeightsTest results of four top processors from Intel and AMD. July 23, 2008
Conroe vs. Wolfdale: To the LimitTest results of Core 2 Duo E6550, E6850, E8200 and E8500. Lower- and Higher-End Phenom X3/X4 ProcessorsOn the background of Core 2 Duo E4x00 series. July 17, 2008
i3DSpeed, June 2008Added test results for GeForce GTX 260/280/SLI, RADEON HD 4850/4870. July 15, 2008
ATI RADEON HD 4870 X2 (R700) 2x1024MB PreviewA serious threat to NVIDIA. July 14, 2008
ATI RADEON HD 4870 512MBConsolidating market success. July 10, 2008
ATI RADEON 4850 512MB2.5 times the shaders on the example of 4 graphics cards. July 8, 2008
ECS A740GM-A Motherboard on AMD 740G ChipsetWhat an entry-level intergrated board should be? GeForce 9600 GT TripletSome very interesting and original products from Gainward and Forsa. |
This chip is presented by Matrox Millennium G400 DualHead 32 MBytes, AGP videocard.
Features: Wasn't overclocked due to elder card present.
These cards have been released in the Summer'99
and have been positioned mainly for hi-res 2D graphics, which quality
is traditionally high for Matrox. But if that time G400 3D features
have been high, now they are not good and that has lead these cards
to 2D sector. I shall mark that these articles were written 2 years
ago, thus you can just get acknowledged with cards' features.
For the 20th of November'2001 the latest drivers version from Matrox is PowerDesk 6.72. Test results are in summary diagrams. Taking into account little prevalence of these cards and their aiming at 2D market segment, this section will be archived in December and won't be updated since that time. Earlier results obtained on PIII - 600 MHz:
Results obtained on PIII - 700 MHz:
Results obtained on PIII - 1000 MHz:
Below are screenshots taken on this card and reference ones taken on NVIDIA GeForce3.
Game list:
There are some quality problems. E.g. Unreal has striped fog, and that is not good for gameplay. And there are also some artefacts like missing textures and some strange stripes:
And UT has these artefacts:
Need For Speed: Porshe 2000 has strange fog. You can see it in the tunnel from a far distance:
And it disappears when you get closer:
This occurs on several tracks. Giants often locks up and has artefacts (with 6.71, 6.72 drivers):
Moreover, Black & White produces black screen with 6.50 drivers, and 6.51 version causes frequent lock ups. 6.70 version causes even more quality problems: Z-buffer problems on i815 platform, great perfomance loss in Quake3, unstability of Serious Sam.
2D quality is traditionally perfect. 1600x1200
gives a crystal clear picture.
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August 6, 2008
August 1, 2008
Realtek ALC1200 Digit-Life - Low-End Single/Dual-Core CPUs: Leisurely Computing Digit-Life - Top Dual/Quad-Core CPUs: Enticing Heights Soundcard for the Digital DJ some problem with d-link switch.
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