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July 17, 2008
i3DSpeed, June 2008

Added test results for GeForce GTX 260/280/SLI, RADEON HD 4850/4870.

July 15, 2008
ATI RADEON HD 4870 X2 (R700) 2x1024MB Preview

A serious threat to NVIDIA.

July 14, 2008
ATI RADEON HD 4870 512MB

Consolidating market success.

July 10, 2008
ATI RADEON 4850 512MB

2.5 times the shaders on the example of 4 graphics cards.

July 8, 2008
ECS A740GM-A Motherboard on AMD 740G Chipset

What an entry-level intergrated board should be?

GeForce 9600 GT Triplet

Some very interesting and original products from Gainward and Forsa.

July 7, 2008
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Two motherboards on NVIDIA nForce 790i Ultra SLI chipset.

July 3, 2008
AMD 780G/780V/740G Integrated Socket AM2+ Chipsets

Hybrid CrossFire and High-Definition video.

July 2, 2008
AMD Phenom X4 In Real-Life Applications

How memory speed affects CPU performance.

June 28, 2008
Corsair Dominator DDR2-1142 (PC2-9136) 4GB Kit

High capacity, high frequency and Green design.

More articles »

October'2001 3Digest:
NVIDIA GeForce2 MX 32 MBytes 5.5 ns AGP

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By Andrey Vorobiev

This chip is presented by SUMA Platinum GeForce2 MX PowerUp 32 MBytes 5.5 ns, AGP videocard.

Features:

  • NVIDIA GeForce2 MX chip, 175 MHz clock rate;
  • 32 MBytes SDR SDRAM memory in four Hyundai 5.5ns microchips, 183 MHz clock rate , 128-bit bus;
  • Peak speed of scene drawing in multitexturing mode is 350 megapixels/sec and 700 megatexels/sec.

Wasn't overclocked.

I want to mark that the newer variant of this card with analog SIF filter is available now.

This card is the same as the first one, but video output and VGA jack are placed in the daughter board instead of PCB just to improve 2D quality in some very high resolutions. Read all details in our review of SUMA Platinum cards.

After the release of GeForce256 cards, NVIDIA representatives have began to understand that following releases wouldn't replace previous cards due to the short period between the new releases. Therefore it has been decided to build a so-called 'ladder' of the market niches, so that every accelerator would have belonged to one of them according its price and perfomance. The release of GeForce2 GTS has been marked by a much higher price for them than for any other of the previous cards. It has been meant that a cheap solution named GeForce2 MX would follow the release of more expensive variants to occupy a low cost niche and to replace more expensive and less faster GeForce256 cards. So, the Summer'2000 has brought us GeForce2 MX that is still very popular today. And though this exact GPU is the lowest, its speed and perfomance features very well correspond to the low price for such cards. Cards with faster memory occupy a better position, and that is important from the point of perfomance.

For the 20th of October'2001 the latest drivers from NVIDIA are 15.50, 20.80, 21.83 and 21.85. As the drivers differences are equal for all MX/MX400 cards, there's no sense in comparing drivers separately for each of these cards. See NVIDIA GeForce2 MX 32 MBytes section for more information about drivers.

You can compare screenshots taken on this card with reference ones taken on NVIDIA GeForce3.

Games / Cards 1 2 3 4 5 6
NVIDIA GeForce2 MX
NVIDIA GeForce3

Games / Cards 7 8 9 10 11 12
NVIDIA GeForce2 MX
NVIDIA GeForce3

Games / Cards 13 14 15 16 17 18
NVIDIA GeForce2 MX
-
NVIDIA GeForce3

Games / Cards 19 20 21 22 23 24
NVIDIA GeForce2 MX -
-
NVIDIA GeForce3
Games / Cards
25
26
NVIDIA GeForce 2 MX
NVIDIA GeForce3

Game list:

  • 1. Quake3 Arena
  • 2. Unreal2 - for GeForce cards, Unreal - for all other
  • 3. Unreal Tournament
  • 4. No One Lives Forever
  • 5. Serious Sam
  • 6. Colin McRAE Rally2
  • 7. Red Faction
  • 8. Rally Trophy
  • 9. Sacrifice
  • 10. Venom
  • 11. Need For Speed V (Porshe 2000)
  • 12. Real MYST
  • 13. Blade of Darkness
  • 14. Giants
  • 15. 3DMark2001: Game1
  • 16. 3DMark2001: Game2
  • 17. 3DMark2001: Game3
  • 18. 3DMark2001: Game4
  • 19. 3DMark2001: Dot3
  • 20. 3DMark2001: EMBM
  • 21. 3DMark2001: Vertex Shaders
  • 22. 3DMark2001: Pixel Shaders
  • 23. Black & White
  • 24. Undying
  • 25. Anachronox
  • 26. Max Payne

I shall mark that these cards sometimes have Z-buffer working incorrectly in 32-bit mode when Z-buffer itself is 16-bit, what causes artefacts. Such problems were noticed on some games with Unreal Tournament engine. Thus I recommend you to use utilities like Riva Tuner for fine tuning, and pay attention to Direct3D settings of such games.

2D quality is very good for working with up to 21" monitors. Soaping effects can be seen only on some low-quality monitors in 1600x1200. And I shall mark that there are October be some incompatibilities of SUMA cards with a number of motherboards and monitors. And 6.* drivers are not compatible with the software for sound cards based on Yamaha processor, as well as with SoftXG100 software synthesizer. Start or Close Window buttons can be spoiled by some "garbage" in 2D mode.



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